![]() All layer names and groups are fully preserved. ![]() With designers and developers working in one tool, you’ll. Framer is coming to the web - Create incredible prototypes for any app, site, or screen. Koen Bok / filed under Figma, Framer.js. The cool thing about this is that you don't have to convert your design to code with Framer manually, you can paste your Figma file into Framer and publish it as-is. From Figma to Framer in one seamless workflow - A brand new integration between your favorite tools, designed to give your team a competitive edge. In the case of the two examples I’ve put here, they are applying animations to elements that have the. The Framer workflow is optimized for going from Figma to website with ease. When using GSAP, you use to and from methods to indicate start and stop behaviors. When working with GSAP, you’ll often notice the docs refer to animations as “tweens,” which is similar to the way we saw p5.js refer to animations as “sketches.” Once imported, you can define animations with the anime object: anime() Once you’ve got it installed, you can import it into your component with standard JavaScript imports: import anime from "animejs" Since the example project is based on React, I’m using npm: npm install animejs -save To use Anime.js, you first have to install it through either npm install or download it directly from the GitHub project here. This is particularly useful when it comes to presenting several events at once. With Anime.js, you can do basic animations where you move objects back and forth, or you can do more advanced animations where you restyle a component with an action.Īnime.js also offers support for things like timelines, where you can create an animated sequence of events. Anime.jsĪnime.js provides a basic API that lets you animate almost anything you can think of. All the libraries I discuss can be applied to any JavaScript framework, it’s just a matter of correctly importing the library and calling the APIs discussed. This post assumes some familiarity with React and JavaScript projects. I’ll also offer some pros and cons that I found when working with them. I’m going to cover basics and their implementation in a React project. In the next sections, I’ll discuss how to use each of the above libraries. I’ve also built components for examples with each of the libraries, which you can be see here. I’ll cover implementations with a React project, but you should be able to follow similar patterns for any frontend framework (or vanilla JavaScript as well). The libraries I’m listing here are by no means the only options, but hopefully, they’ll show you patterns that you can follow when adding any animation to your projects.įor this post, we’ll look at the following: In this post, I’m going to do a comparison of four different JavaScript animation libraries. There are also several libraries that work with the canvas and WebGL to create interactive experiences. ![]() There are a lot of JavaScript frameworks that provide animation functionality. Animation in JavaScript has come very far in recent years, from animating text or an image to full-fledged 3D animation with tools like WebGL. If you do any type of frontend web development today, animation is likely part of your daily work, or at least the project that you’re working on. ![]()
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